Hello everybody. Excuse my english... i will try to explain my
problem. Thanks for comprehension.
I have the following problem (Flash 8 and AS2) :
I load a big image sliced in 16 equals segments (16 jpgs files). I
load whole segments composing the whole image in flash in this way:
1 mcHolder -> and this mcHolder has inside 16 movieclips with segments.
In this way, i can scale or rotate the whole image with mcHolder
instead of doing it to every segment (the child-movieclips).
But i need to make a small thumbnail at the same time in screen, so i
made it in past in this way to avoid loading twice the source:
//copy with BitMap (One time i've loaded jpg in mcHolder and
detected it's loaded)....
var myBitMap:BitmapData = new BitmapData(mcHolder._width,
mcHolder._height, false);
var myMatrix:Matrix = mcHolder.transform.matrix;
myBitMap.draw(mcHolder, myMatrix);
var mcThumbnail:MovieClip = _root.createEmptyMovieClip("mcThumbnail",
_root.getNextHighestDepth());
mcThumbnail._x = mcThumbnail._y = 0;
mcThumbnail.attachBitmap(myBitMap, mcThumbnail.getNextHighestDepth());
//now i've loaded/copy it, i can resize it, f.e. for one test:
mcThumbnail._height = mcThumbnail._width = 200;
It doesn't copy anything to the thumbnail. But if the mcHolder has the
whole jpg loaded directly instead of mcHolder["section01"],
mcHolder["section..."] ... in nested movieclips, it copy image
perfectly.
Any idea to copy the whole image of the source if it has sliced/nested
movieclips inside?
thanks in advance!!!
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