Hi,

I think you need to do Rectangular to Polar conversion after working out your r value based on your angle.

   Assuming c is calculated by

   c = \varphi ^ \frac{2}{\pi} = 1.358456


   Then here is some psuedocode.
for(angle = 0;angle < revolutions;angle += step) {
       c = 1.358456;
       r= a * Math.pow(c, angle);

       x = r * Math.cos(angle);
       y = r * Math.sin(angle);

      lineTo(x, y)...
   }
   That should point you in the right direction.

   HTH

   Glen

Merrill, Jason wrote:
\I'm no math whiz, does anyone know how I can draw a golden spiral and position and move sprites/movieClips along a golden spiral path?
What is a golden spiral?
http://en.wikipedia.org/wiki/Golden_spiral
"In geometry, a golden spiral is a logarithmic spiral whose growth factor b is related to φ, the golden ratio. Specifically, a golden spiral gets wider (or further from its origin) by a factor of φ for every quarter-turn it makes."
Or a spiral shape in general?  I want to position a point along the spiral 
based on numerical data.  Then as things change, animate the object along the 
path of the spiral.  I need this to be dynamic, not hand-drawn guide layers.  
Anyone know how to translate this math to Actionscript?

Thanks,


Jason Merrill
Bank of America GT&O Learning & Leadership Development
eTools & Multimedia Team


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