I'm not quite sure if I understand your question fully but I think
the problem you're having is that you need to do something with them
- for example if you pushed each new sprite into an array then you'd
have a reference to each of them, but the you're doing it at the
moment you'll just lose the reference to the old one each time.
Piers
On 30 Dec 2007, at 16:23, Matt Muller wrote:
Hi, does anyone know how to create individual sprite instances in a
loop
for (var j:uint = 0; j < _columns; j++)
{
var sprite:Sprite = new Sprite();
}
this just over writes the sprite.
thanks
MaTT
_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders