and, of course, you can't forget addChild().

[]'s
andrei


On Dec 30, 2007 2:50 PM, Piers Cowburn <[EMAIL PROTECTED]> wrote:

> I'm not quite sure if I understand your question fully but I think
> the problem you're having is that you need to do something with them
> - for example if you pushed each new sprite into an array then you'd
> have a reference to each of them, but the you're doing it at the
> moment you'll just lose the reference to the old one each time.
>
> Piers
>
>
> On 30 Dec 2007, at 16:23, Matt Muller wrote:
>
> > Hi, does anyone know how to create individual sprite instances in a
> > loop
> >
> >                 for (var j:uint = 0; j < _columns; j++)
> >                 {
> >                     var sprite:Sprite = new Sprite();
> >                 }
> >
> > this just over writes the sprite.
> >
> > thanks
> >
> > MaTT
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