AS3 isn't going to be the issue. I played around with speech recognition
a lot and found that:

- For it to be anything approaching reliable, you need a very quiet
room. Any background noise really starts to make the reliability fall
away. A room full of young kids who can't read well strikes me as a
fairly noisy environment;

You can use the SAPI activex control in IE to fire commands into a flash
movie. AS1 / 2 / 3 doesn't matter. I don't think there are any AS3
speech recognition libraries, and if there were, I doubt they'd be an
improvement on SAPI.

Start by buiding that, and then experiement to see if you can makeit
work reliably on your own in a quiet room.

Then test it in the target environment. 

Good luck. I dropped it as I just couldn't get it to work reliably
enough in a room with other people, and for me another isue was that
adults just don't like talking to computers. It just feels weird for a
lot of people. Kids maybe don't have that hangup.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of BOYD
SPEER
Sent: 31 January 2008 18:18
To: [email protected]
Subject: [Flashcoders] Speech recognition with AS3 possible?

Has anyone experimented with speech recognition engines and AS3?? Any
suggestions as to where to start? I am working on a game for primary
grade students who can't read well yet, and would like to let them
interact by speaking to the application. The app will need to recognize
their spoken responses. 

Thanks for any insights!!!

-Boyd
 
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