You could make a duplicate of the shape, gradient fill it with white from .5
to 0 in the middle like you want, and apply blendmode of add to it.

On Fri, Feb 22, 2008 at 1:03 PM, Merrill, Jason <
[EMAIL PROTECTED]> wrote:

> How would you approach drawing a shape dynamically which fades from .5
> alpha at the top, to 0 alpha in the middle, so that when overlaid over a
> filled circle in the middle , the sprite has that "glassy/glossy" look?
> I know how to use the sprite.graphics methods, including circle, but not
> sure how to approach a faded graphic like that with code.  Definitely
> needs to be drawn with code. Thanks.
>
> Jason Merrill
> Bank of America
> GT&O L&LD Solutions Design & Development
> eTools & Multimedia
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