@%$!*!, I knew someone would send me to the help docs. :) Thanks Muzak -
I'm feeling lazy today.

Jason Merrill
Bank of America  
GT&O L&LD Solutions Design & Development 
eTools & Multimedia 

Bank of America Flash Platform Developer Community


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>>-----Original Message-----
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf Of Muzak
>>Sent: Friday, February 22, 2008 1:48 PM
>>To: Flash Coders List
>>Subject: Re: [Flashcoders] Dynamically drawing gloss
>>
>>This might help:
>>http://livedocs.adobe.com/flash/9.0/main/00000180.html
>>
>>
>>----- Original Message -----
>>From: "Merrill, Jason" <[EMAIL PROTECTED]>
>>To: "Flash Coders List" <[email protected]>
>>Sent: Friday, February 22, 2008 7:03 PM
>>Subject: [Flashcoders] Dynamically drawing gloss
>>
>>
>>> How would you approach drawing a shape dynamically which 
>>fades from .5
>>> alpha at the top, to 0 alpha in the middle, so that when 
>>overlaid over a
>>> filled circle in the middle , the sprite has that 
>>"glassy/glossy" look?
>>> I know how to use the sprite.graphics methods, including 
>>circle, but not
>>> sure how to approach a faded graphic like that with code.  
>>Definitely
>>> needs to be drawn with code. Thanks.
>>> 
>>> Jason Merrill
>>
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