Timeline problem:
As soon as my "pauseTimeline" function is called on frame 65, my button
"infoONEbtn doesn't register on frame 65.
And after frame 65, my button doesn't work unless I call the addEventlistener
again on frame 66.
Is there a way around this??
I have this code on frame 10
function pauseTimeline(howLong:Number):void {
stop();
var t:Timer = new Timer (howLong, 1);
t.addEventListener(
TimerEvent.TIMER,
function(evt:TimerEvent):void {
play();
}
);
t.start();
}
then this code on frame 25
//infoONEbutton
infoONEbtn.addEventListener(MouseEvent.MOUSE_UP, infoONESCENE);
function infoONESCENE(evt:MouseEvent) {
gotoAndPlay("infoONE");
}
this code on frame 65
pauseTimeline(3000);
Thankyou for bothering with my simple problems.
Vlado
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