hm...the MovieClip( root ) help to compile with no error. But then trying to acces a method of the root throw an error about:
TypeError: Error #1010: Un terme n'est pas défini et n'a pas de propriété.

term undefined...it can't find the object referenced


so I casted the object I'm trying to acces from root:

import org.lf.PreLoader;
   trace(PreLoader( MovieClip( root ).pl ));
   trace(PreLoader( MovieClip( root ).pl ).lxl);
   var mc:MovieClip = MovieClip( root ).pl.lxl;
   if( MovieClip( root ).ready[ mc ] ){
mc.launch(); }else{
       MovieClip( root ).ready[ mc ] = true;
   }

and the trace return null for the first one and then throw an error because it can't find anything.

Do I have to make a swc ??

thx
L

laurent a écrit :
Thanks for the precise answer, I got the book, will have a look tom and try the MovieClip workaround.
Now I will bang my head on sweeter stuff ;) thx
L

jonathan howe a écrit :
I think you might be able to get around this by using a swc, which can be
checked for classes by the complier without actually including it in the
swf. Do you have Moock's Essential Actionscript 3.0? Chapter 31 details the various ways you can do it, all based on which authoring tool you're using.
A little much for me to repeat in email.

-jonathan


On Fri, Mar 28, 2008 at 11:10 AM, laurent <[EMAIL PROTECTED]> wrote:

Hi, It's very urgent,

try to make it clear:

I have one MovieClip index.swf, with a Main.as class attch to it.

In this class I define properties and method, of course :)

And I load external movieclip, one name content.swf


in this content swf I need to talk with root....and I cast it with Main(
root ).myproperty

The problem when I publish this mc is looking for the Main class and
check if element are there, for exemple some linked moviclip, but they
are in the index library.

so I can copy all needed asset in the content library, and perhaps it
will fixe it but I will have all content duplicated...so is there a
workaround ??

Thanks for any urgent help! ;)

L
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