on a related note. If I have a sprite in my Library (exported with a class name), and in that sprite some movieclips, in order to call the sprite into my document class, in order to access things within that sprite, I have to do this:
private var bSprite; ... bSprite = new IDESprite(); bSprite.some_mc... and NOT private var bSprite:Sprite because then when I try to access "some_mc" I get an error. So in this case is it best to simply not type bSprite, or type it with a wildcard? - E On Tue, Jul 1, 2008 at 11:32 AM, Merrill, Jason < [EMAIL PROTECTED]> wrote: > >>(even if you are > >>only doing a wildcard cast). > > What I meant was, not "even if", but that casting to a wildcard will > alieviate the compiler complaints since you're casting to SOMETHING, > even if it is a wildcard. > > Jason Merrill > Bank of America > Global Technology & Operations & Global Risk L&LD > eTools & Multimedia > > Join the Bank of America Flash Platform Developer Community > > Are you a Bank of America associate interested in innovative learning > ideas and technologies? > Check out our internal GT&O Innovative Learning Blog & subscribe. > > > > >>-----Original Message----- > >>From: [EMAIL PROTECTED] > >>[mailto:[EMAIL PROTECTED] On Behalf > >>Of Merrill, Jason > >>Sent: Tuesday, July 01, 2008 10:58 AM > >>To: Flash Coders List > >>Subject: RE: [Flashcoders] Warning: 3596: Duplicate variable > >>definition. > >> > >>>>That's what I suspected. What is the advantage, then, of using the > >>>>wildcard, rather than an untyped variable? > >> > >>Gotta think outside the IDE :) because in the Flex world for > >>example, depending on how you have the compiler set, it will > >>complain if you don't typecast a variable (even if you are > >>only doing a wildcard cast). > >> > >> > >>Jason Merrill > >>Bank of America > >>Global Technology & Operations & Global Risk L&LD eTools & Multimedia > >> > >>Join the Bank of America Flash Platform Developer Community > >> > >>Are you a Bank of America associate interested in innovative > >>learning ideas and technologies? > >>Check out our internal GT&O Innovative Learning Blog & subscribe. > >> > >> > >>_______________________________________________ > >>Flashcoders mailing list > >>[email protected] > >>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > >> > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

