These search terms don't seem to turn up much:
http://www.google.com/search?q=%22scott+peterson%22+adobe+compile+actionscript&as_qdr=m3
http://www.google.com/search?q=site%3Alabs.adobe.com+quake  (etc)

I know some of the subsequent talk may have played it up, but that was 
definitely more a technology demo than a product demo. Maybe MAX08 timeframe, 
if there's any news coming.

jd/adobe




-----Original Message-----
From: [EMAIL PROTECTED] on behalf of ben gomez farrell
Sent: Sun 8/31/2008 10:06 AM
To: Flash Coders List
Subject: [Flashcoders] Whatever happened to C++ conversion?
 
Hey, I'm on the papervision3D list, and was just discussing what physics 
engines to use.  A guy named Andy on there was talking about how 
Box2DAS3 is great, and orginally started out as a  C++ project.  Box2D 
then went on to becoming Bullet, a 3D engine, and Box2DAS3 hasn't 
followed yet.

Then I thought back to Scott Petersens C++ to AS3 conversion utility 
they were demoing at MAX last year.  If I remember right, they took the 
Quake code and ported it over to AS3.  Does anybody know the status on 
that?  Can you and I use this conversion stuff today?

thanks!
ben
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