These search terms don't seem to turn up much: http://www.google.com/search?q=%22scott+peterson%22+adobe+compile+actionscript&as_qdr=m3 http://www.google.com/search?q=site%3Alabs.adobe.com+quake (etc)
I know some of the subsequent talk may have played it up, but that was definitely more a technology demo than a product demo. Maybe MAX08 timeframe, if there's any news coming. jd/adobe -----Original Message----- From: [EMAIL PROTECTED] on behalf of ben gomez farrell Sent: Sun 8/31/2008 10:06 AM To: Flash Coders List Subject: [Flashcoders] Whatever happened to C++ conversion? Hey, I'm on the papervision3D list, and was just discussing what physics engines to use. A guy named Andy on there was talking about how Box2DAS3 is great, and orginally started out as a C++ project. Box2D then went on to becoming Bullet, a 3D engine, and Box2DAS3 hasn't followed yet. Then I thought back to Scott Petersens C++ to AS3 conversion utility they were demoing at MAX last year. If I remember right, they took the Quake code and ported it over to AS3. Does anybody know the status on that? Can you and I use this conversion stuff today? thanks! ben _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

