Hi,
i have created a mp3 player using AS 2.0 that controls the playlist using
xml .Everything is working properly . My only issue is that i want the music
to stream instead of waiting until the song is fully downloaded to play .
This player works fine locally but in browser it creates problem when
streaming from server . I have tried a lot ...have searched everywhere
...can u please tell me how to add the streaming / buffering functionality
to this player (same as you see in youtube ....want the same streaming
functionality) ..
*Here's my whole code :*
stop();
songtime._alpha = 0;
var songs:Array = new Array();
var curtrack:Number = 0;
var playingsong:Sound = new Sound();
if (_root.playlist == undefined || _root.playlist == "") {
_root.playlist = "playlist.xml";
}
var playlistXml:XML = new XML();
playlistXml.ignoreWhite = true;
playlistXml.load(_root.playlist);
playlistXml.onLoad = function() {
loadSongs();
loadplaylistbox();
playpause.gotoAndStop(2);
playpause.playpausebutton.onPress = function() {
playpause.gotoAndStop(1);
loadSong(curtrack);
songtime._alpha = 100;
};
if (_root.autostart == "false") {
toggleplaypause();
}
};
volumebar.volumeslider.startDrag(true,0,volumebar.volumeslider._y,30,volumebar.volumeslider._y);
function loadSongs() {
for (songIndex=0;
songIndex<playlistXml.childNodes[0].childNodes[0].childNodes.length;
songIndex++) {
var songdata:Object = new Object();
for (songNode=0;
songNode<playlistXml.childNodes[0].childNodes[0].childNodes[songIndex].childNodes.length;
songNode++) {
switch
(playlistXml.childNodes[0].childNodes[0].childNodes[songIndex].childNodes[songNode].nodeName)
{
case "creator" :
songdata.artist =
playlistXml.childNodes[0].childNodes[0].childNodes[songIndex].childNodes[songNode].childNodes[0].nodeValue;
break;
case "title" :
songdata.title =
playlistXml.childNodes[0].childNodes[0].childNodes[songIndex].childNodes[songNode].childNodes[0].nodeValue;
break;
case "location" :
songdata.location =
playlistXml.childNodes[0].childNodes[0].childNodes[songIndex].childNodes[songNode].childNodes[0].nodeValue;
break;
}
}
songs[songIndex] = songdata;
}
}
function loadSong(track) {
playingsong = new Sound();
playingsong.loadSound(songs[track].location,true);
playingsong.start(0);
updatevolume();
playingsong.onSoundComplete = function() {
playpause.gotoAndStop(2);
playpause.playpausebutton.onPress = function() {
playpause.gotoAndStop(1);
loadSong((curtrack+1)%(songs.length));
};
};
playpause.playpausebutton.onPress = function() {
toggleplaypause();
};
songdisplay.text = songs[track].artist+" - "+songs[track].title;
eval("playlistbox.playlistitemcontainer.playlistitem"+curtrack+".playlistitemhighlight")._alpha
= 4;
eval("playlistbox.playlistitemcontainer.playlistitem"+track+".playlistitemhighlight")._alpha
= 20;
curtrack = track;
}
function loadplaylistbox() {
for (songIndex=0;
songIndex<playlistXml.childNodes[0].childNodes[0].childNodes.length;
songIndex++) {
playlistbox.playlistitemcontainer.attachMovie("playlistitem","playlistitem"+songIndex,playlistbox.playlistitemcontainer.getNextHighestDepth(),{_x:0,
_y:15*songIndex});
eval("playlistbox.playlistitemcontainer.playlistitem"+songIndex+".playlistitemtext").text
= songs[songIndex].artist+" - "+songs[songIndex].title;
eval("playlistbox.playlistitemcontainer.playlistitem"+songIndex).songindex =
songIndex;
}
}
playpause.playpausebutton.onPress = function() {
toggleplaypause();
};
function toggleplaypause() {
if (playpause._currentframe == 1) {
playpause.gotoAndStop(2);
playpause.curpos = playingsong.position;
playingsong.stop();
} else {
playpause.gotoAndStop(1);
playingsong.start(playpause.curpos/1000,0);
}
playpause.playpausebutton.onPress = function() {
toggleplaypause();
};
}
onEnterFrame = function () {
if (songdisplay.movingright) {
songdisplay.hscroll -= 10;
if (songdisplay.hscroll<=0) {
songdisplay.movingright = false;
}
} else {
songdisplay.hscroll += 10;
if (songdisplay.hscroll>=songdisplay.maxhscroll) {
songdisplay.movingright = true;
}
}
if (!draggingslider) {
progressslider._x =
(playingsong.position/playingsong.duration)*182+86;
if (progressslider._x == 0) {
progressslider._x = 86;
}
}
if (draggingplaylistscroller) {
updateplaylistscroll();
}
if (draggingvolmeslider) {
updatevolume();
}
tempsongtime = "";
if (Math.floor(playingsong.position/60000) == 0) {
tempsongtime += "00";
} else {
tempsongtime += Math.floor(playingsong.position/60000);
}
tempsongtime += ":";
if (Math.floor((playingsong.position/1000)%60)<10) {
tempsongtime += "0";
}
tempsongtime += Math.floor((playingsong.position/1000)%60);
tempsongtime += "/";
if (Math.floor(playingsong.duration/60000) == 0) {
tempsongtime += "0";
} else {
tempsongtime += Math.floor(playingsong.duration/60000);
}
tempsongtime += ":";
if (Math.floor((playingsong.duration/1000)%60)<10) {
tempsongtime += "0";
}
tempsongtime += Math.floor((playingsong.duration/1000)%60);
songtime.text = tempsongtime;
//trace(Math.floor(playingsong.position/60000));
//if(Math.floor(playingsong.position/1000)%60)
//songtime.text=Math.floor(playingsong.position/1000)%60+"/"+Math.floor(playingsong.duration/1000)%60;
};
progressslider.onPress = function() {
draggingslider = true;
progressslider.startDrag(true,86,progressslider._y,263.8,progressslider._y);
};
progressslider.onRelease = progressslider.onReleaseOutside=function () {
progressslider.stopDrag();
playingsong.start(((progressslider._x-86)/182)*playingsong.duration/1000,0);
playpause.gotoAndStop(1);
playpause.playpausebutton.onPress = function() {
toggleplaypause();
};
draggingslider = false;
};
progressbar.onPress = function() {
playingsong.start(((_xmouse-61)/182)*playingsong.duration/1000,0);
playpause.gotoAndStop(1);
playpause.playpausebutton.onPress = function() {
toggleplaypause();
};
};
volumebar.onPress = function() {
draggingvolmeslider = true;
volumebar.volumeslider.startDrag(true,0,volumebar.volumeslider._y,47,volumebar.volumeslider._y);
};
volumebar.onRelease = volumebar.onReleaseOutside=function () {
draggingvolmeslider = false;
volumebar.volumeslider.stopDrag();
updatevolume();
};
function updatevolume() {
playingsong.setVolume((volumebar.volumeslider._x/47)*100);
}
previoussong.onPress = function() {
loadprevioussong();
};
function loadprevioussong() {
var loadtrack = (curtrack-1)%(songs.length);
if (loadtrack<0) {
loadtrack = songs.length-1;
}
loadSong(loadtrack);
}
nextsong.onPress = function() {
loadnextsong();
};
function loadnextsong() {
var loadtrack = (curtrack+1)%(songs.length);
loadSong(loadtrack);
}
playlistscroller.onPress = function() {
draggingplaylistscroller = true;
playlistscroller.startDrag(true,317.5,85,317.5,185);
};
playlistscroller.onRelease = playlistscroller.onReleaseOutside=function () {
draggingplaylistscroller = false;
playlistscroller.stopDrag();
};
playlistscrollup.onPress = function() {
playlistscroller._y = Math.max(85, playlistscroller._y-10);
updateplaylistscroll();
};
playlistscrolldown.onPress = function() {
playlistscroller._y = Math.min(185, playlistscroller._y+10);
updateplaylistscroll();
};
var mouseListener:Object = new Object();
mouseListener.onMouseWheel = function(delta:Number) {
playlistscroller._y = Math.min(185, Math.max(85,
playlistscroller._y-delta));
updateplaylistscroll();
};
Mouse.addListener(mouseListener);
playlistscrollbar.onPress = function() {
playlistscroller._y = Math.min(185, Math.max(85, _ymouse));
updateplaylistscroll();
};
function updateplaylistscroll() {
playlistbox.playlistitemcontainer._y =
-((playlistscroller._y-85)/101)*(playlistbox.playlistitemcontainer._height-149);
}
var myMenu = new ContextMenu();
var menuplaypause = new ContextMenuItem("Play / Pause", toggleplaypause);
menuplaypause.separatorBefore = true;
myMenu.customItems.push(menuplaypause);
/*var menuprevioustrack = new ContextMenuItem("Previous Song",
loadprevioussong);
myMenu.customItems.push(menuprevioustrack);
var menunexttrack = new ContextMenuItem("Next Song", loadnextsong);
myMenu.customItems.push(menunexttrack);*/
myMenu.hideBuiltInItems();
_root.menu = myMenu;
Please help me out:(!!!!
Thanks
Kiran
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