Hi,I have a Sprite that contains some MovieClips and a Dynamic Text Field.
I am using a simple transition where I tween Both the alpha and the
rotationY property (flash Player 10).
I noticed that when using rotationX(), rotationY and rotationZ(), the
TextField font that is inside the sprite tweened becomes blurry and it
becomes bold. I used Pixel fonts and non pixel fonts, checked and unchecked
Auto Kerning, used all types of Anti-aliasing, bitmap text and device font,
but in vain!!!
It definitively works and fonts look great without using any 3d property as
in when i use tween alpha only.

Is there a solution to use those properties without loosing the font
quality?

Thanks

-- 
Omar M. Fouad - www.omar-fouad.net
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