Okay well setting these values: mask.onMouseUp = Delegate.create(this, advertClickthrough); mask.onRelease = function() { } mask.onPress = function() { } mask.onMouseDown = function() { } mask.onMouseMove = function() { }
to _mc.onMouseUp = Delegate.create(this, advertClickthrough); _mc.onRelease = function() { } _mc.onPress = function() { } _mc.onMouseDown = function() { } _mc.onMouseMove = function() { } has had no effect. Believe me i have tried every single combination of where to place these listeners. The mask is essentail BTW as some ads have objects off-stage and hence need to be masked when they are loaded in. 2008/12/3 Glen Pike <[EMAIL PROTECTED]> > Hi, > > Use a transparent clip over the top rather than making a clip a mask for > your loaded clip - that should intercept mouse clicks, not sure a mask will? > > Glen > > > mike cann wrote: > >> Hello List, >> >> I have been forced to go back to AS2 recently for a work project and oh my >> is it annoying me. >> >> Part of the project I am writing a simple advertising loader, its >> basically >> just a swf that loads other swfs into it. >> >> The problem is that the adverts that are loaded in sometimes contain >> clicks >> within them so without access to the source code i need a method of >> preventing those clicks from happening. >> >> To my knowledge this should be doable by implementing a cover over the top >> of the loaded swf with a onPress, onRelease etc functions defined correct? >> >> Well for some reason this isnt happenining. >> >> See the source output below. You can download the project here: >> http://www.mikecann.co.uk/DumpingGround/AS2_StrippedBare.zip >> >> >> import flash.geom.Matrix; >> import mx.controls.Loader; >> import mx.utils.Delegate; >> /** >> * ... >> * @author DefaultUser (Tools -> Custom Arguments...) >> */ >> class GJAdJacket >> { >> // Privates >> private var _mc : MovieClip; >> private var _adContainter : MovieClip; >> private var _sizeWidth:Number; >> private var _sizeHeight:Number; >> >> public function GJAdJacket(attachToMC:MovieClip) >> { >> // The MC we are to attach to >> _mc = attachToMC; >> >> // Set the stage scale modes >> Stage.scaleMode = "noScale"; >> Stage.align = "TL"; >> >> // Init >> _sizeWidth = 300; >> _sizeHeight = 250; >> loadAdvert(" >> >> http://gjacket-images.adbureau.net/gjacket/_clientcreative/Eidos/BattleMail021208.swf >> "); >> } >> >> private function loadAdvert(advertURL:String) >> { >> // Make a mask for those naughty ads that dont mask >> var mask : MovieClip = _mc.createEmptyMovieClip("mask", >> _mc.getNextHighestDepth()); >> mask.beginFill(0, 255); >> mask.moveTo(0,0); >> mask.lineTo(_sizeWidth,0); >> mask.lineTo(_sizeWidth,_sizeHeight); >> mask.lineTo(0,_sizeHeight); >> mask.lineTo(0,0); >> mask.endFill(); >> _mc.setMask(mask); >> >> mask.onMouseUp = Delegate.create(this, advertClickthrough); >> mask.onRelease = function() { } >> mask.onPress = function() { } >> mask.onMouseDown = function() { } >> mask.onMouseMove = function() { } >> >> _adContainter = _mc.createEmptyMovieClip("container", >> _mc.getNextHighestDepth()); >> _adContainter.loadMovie(advertURL); >> } >> >> public function advertClickthrough() >> { >> getURL("http://www.google.com", "_blank") >> } >> } >> >> >> Cheers. >> >> >> > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Mike Cann http://www.mikecann.co.uk/ http://www.artificialgames.co.uk/ _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders