On Wed, Dec 3, 2008 at 2:34 PM, mike cann <[EMAIL PROTECTED]> wrote: > Okay well setting these values: > > mask.onMouseUp = Delegate.create(this, advertClickthrough); > mask.onRelease = function() { } > mask.onPress = function() { } > mask.onMouseDown = function() { } > mask.onMouseMove = function() { } > > to > > _mc.onMouseUp = Delegate.create(this, advertClickthrough); > _mc.onRelease = function() { } > _mc.onPress = function() { } > _mc.onMouseDown = function() { } > _mc.onMouseMove = function() { } > > has had no effect. > > Believe me i have tried every single combination of where to place these > listeners. The mask is essentail BTW as some ads have objects off-stage and > hence need to be masked when they are loaded in.
There's nothing to stop you having a mask and a transparent overlay. And believe me, you _haven't_ tried every combination, because it definitely does work. I suspect your _mc settings are failing because you're doing it before the clip has loaded - but without seeing your source it's difficult to say. If that's an issue, you can apply it even further up the tree - to the parent clip of your _mc. Ian _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders