On Wed, Dec 3, 2008 at 2:34 PM, mike cann <[EMAIL PROTECTED]> wrote:
> Okay well setting these values:
>
>        mask.onMouseUp = Delegate.create(this, advertClickthrough);
>        mask.onRelease = function() { }
>        mask.onPress = function() { }
>        mask.onMouseDown = function() { }
>        mask.onMouseMove = function() { }
>
> to
>
>        _mc.onMouseUp = Delegate.create(this, advertClickthrough);
>        _mc.onRelease = function() { }
>        _mc.onPress = function() { }
>        _mc.onMouseDown = function() { }
>        _mc.onMouseMove = function() { }
>
> has had no effect.
>
> Believe me i have tried every single combination of where to place these
> listeners. The mask is essentail BTW as some ads have objects off-stage and
> hence need to be masked when they are loaded in.

There's nothing to stop you having a mask and a transparent overlay.

And believe me, you _haven't_ tried every combination, because it
definitely does work.

I suspect your _mc settings are failing because you're doing it before
the clip has loaded - but without seeing your source it's difficult to
say. If that's an issue, you can apply it even further up the tree -
to the parent clip of your _mc.

Ian
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