Your empty_mc.addChild(firstImage) is right... what you're missing is that this line:
addChild(firstImage); should be: addChild(empty_mc); HTH, Ian On Fri, Dec 12, 2008 at 5:10 PM, William Adams <[email protected]> wrote: > I'm trying to create a new project in ActionScript 3 in Flash CS3. I have > the code: > > var firstImage:Loader = new Loader(); > var empty_mc:MovieClip=new MovieClip(); > var url:URLRequest = new URLRequest(); > > addChild(firstImage); > url = new URLRequest("test.jpg"); > firstImage.load(url); > firstImage.x = 10; > firstImage.y = 10; > //empty_mc.addChild(firstImage); > //empty_mc.x = 150; > //empty_mc.alpha = 50; > > stop(); > > and it works until I uncomment the empty_mc stuff --- what I want to do is > put firstImage into a movieclip so that I can control its yscale, alpha &c. > for animation purposes, but I'm just not getting how one does this. > > I've tried lots of variations: > > empty_mc.addChild(new MovieClip(firstImage)); > > empty_mc.addChild(firstImage) as MovieClip; > > and other variations I should probably be embarrassed to show --- how does > one load an image (eventually from a server) into a movie clip? > > William > > -- > William Adams > senior graphic designer > Fry Communications > > > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

