Try looking at dispatching events through a com object to javascript.
Sent from my iPhone
On 21 Dec 2008, at 11:45, "Taka Kojima" <[email protected]> wrote:
Kelly,
As far as I know Flash can't receive data by any other means than
TCP. So
your best route would probably be using socket connections.
http://livedocs.adobe.com/flash/9.0/main/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Parts&file=00000318.html
Using a socket connection you can transmit real-time binary data
back and
forth between Flash and your server. Of course, you'll have to get a
server
set up, which depending on what you need, shouldn't be too hard.
Once you get the hang of them, socket connections are fairly straight
forward and simple to use.
If you're deploying this as an AIR app, you might have some more
options, I
haven't worked with AIR much so I'm not sure if there is another
method you
can use.
Hope this helped.
Taka
On Sun, Dec 21, 2008 at 3:09 AM, Kelly Snyder
<[email protected]>wrote:
Does anyone know what the underlying technology is behind programs
like
Zinc? I need to run an AS 3 Flash file as an interface for a program
written in C++. This means that I need to pass a lot of data
back-and-forth. I can find just a couple of very basic tutorials
on this
subject, but I am looking for something more substantial. All of the
references in Flash books on this topic are little more than
footnotes. I
understand that AS 3 has a few more options for this task than AS 2
had.
Thanks,
Kelly
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