You may want to look at the haxe language and compiler which already does what you're trying to do and see if you can compete with that - or at least find out what it does that you would like to do - this thread may be better suited for the osflash list only because this is the kind of thing they talk about and have lots of expertise on over there.
Jason Merrill Bank of America Instructional Technology & Media · GCIB & Staff Support L&LD Interested in Flash Platform technologies? Join the Bank of America Flash Platform Developer Community Interested in innovative ideas in Learning? Check out the Innovative Learning Blog and subscribe. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Matthias Kramm Sent: Tuesday, January 06, 2009 5:30 PM To: Flash Coders List Subject: [Flashcoders] ActionScript syntax enhancements? Hi All, I'm currently in the process of writing a compiler for ActionScript 3.0. (In case you're interested, the "development snapshot" at http://www.swftools.org/download.html already contains a pre-alpha command-line tool, called as3compile(.exe)) Now, I'm thinking about adding an "extended mode" to this compiler, which will support some additional convenience features which are not currently part of the ECMA spec. Right now, ideas on my list are things like [a,b,c,] or {a:b, c:d, e:f, } array/object declarations (allowing the trailing comma makes it easier to shift elements around especially for multi-line structures), try/catch/else, for/else, and keyword arguments (functioncall(x=3,y=4)). I'd be interested to know what other syntax extensions you can think of that would make life easier for you when you're writing ActionScript? Greetings Matthias _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

