How are you storing the vector art?
You need a way to parse out the data so that you can choose which lines to
draw. Degrafa is an excellent way to go. http://www.degrafa.org/

I don't know Degrafa well enough to tell you if there is something already
in there that will make what you're trying to accomplish easier.

Also, something that comes to my mind to watch out for... would be to move
the graphics "drawing head" to the correct place before drawing the next
curve.  Think if it like an Etch-a-sketch, you need to pick up the head and
move it somewhere else before you continue to draw, or else it's going to
continue drawing from where you left off.
HTH,
Nate



On Mon, Jan 12, 2009 at 3:53 PM, Todd Kerpelman <[email protected]> wrote:

> Hey, Flash Coders! Wondering if you can help me out with a little problem
> I'm working on...
>
> - I have a complicated piece of vector art in my Flash file.
>
> - I'm basically trying to find a way to "partially" draw it. That is, out
> of
> the 2000 curves that are in my piece of art, I'd like to randomly draw 50%
> of them, and then people can guess what the original piece of art was.
>
> - Speed and elegant coding aren't a primary concern here. It's just a
> prototype.
>
> Any ideas of how to do this?
>
> I was hoping I could find some sort of function that would let me iterate
> through each curve in my original piece of art, and then I could randomly
> decide whether or not to draw each curve into a new graphic, but I can't
> seem to find anything like that. If anybody has any clever suggestions, I'd
> love to hear 'em...
>
> --T
> _______________________________________________
> Flashcoders mailing list
> [email protected]
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>



-- 

Cheers,
Nate
----------------------------------------
http://blog.natebeck.net
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