A big issue here is that you need a format that can be parsed at runtime. Which I'm quickly finding out is not all that easy to do with the new Adobe Format... FXG. :( I'm writing a tile based game right now, and I want to store my tile library in a runtime-loadable format, like FXG or degrafa... It's not working so well. :/
On Mon, Jan 12, 2009 at 4:38 PM, Joel Stransky <[email protected]>wrote: > something I've always wanted to try is write a script for Illustrator that > would output all of the path info including bezier handles to a text file > for use in flash. > > Maybe there's something in the api that will help. > > http://partners.adobe.com/public/developer/en/illustrator/sdk/AIJavaScriptReference.pdf > > On Mon, Jan 12, 2009 at 7:04 PM, Nate Beck <[email protected]> wrote: > > > How are you storing the vector art? > > You need a way to parse out the data so that you can choose which lines > to > > draw. Degrafa is an excellent way to go. http://www.degrafa.org/ > > > > I don't know Degrafa well enough to tell you if there is something > already > > in there that will make what you're trying to accomplish easier. > > > > Also, something that comes to my mind to watch out for... would be to > move > > the graphics "drawing head" to the correct place before drawing the next > > curve. Think if it like an Etch-a-sketch, you need to pick up the head > and > > move it somewhere else before you continue to draw, or else it's going to > > continue drawing from where you left off. > > HTH, > > Nate > > > > > > > > On Mon, Jan 12, 2009 at 3:53 PM, Todd Kerpelman <[email protected]> wrote: > > > > > Hey, Flash Coders! Wondering if you can help me out with a little > problem > > > I'm working on... > > > > > > - I have a complicated piece of vector art in my Flash file. > > > > > > - I'm basically trying to find a way to "partially" draw it. That is, > out > > > of > > > the 2000 curves that are in my piece of art, I'd like to randomly draw > > 50% > > > of them, and then people can guess what the original piece of art was. > > > > > > - Speed and elegant coding aren't a primary concern here. It's just a > > > prototype. > > > > > > Any ideas of how to do this? > > > > > > I was hoping I could find some sort of function that would let me > iterate > > > through each curve in my original piece of art, and then I could > randomly > > > decide whether or not to draw each curve into a new graphic, but I > can't > > > seem to find anything like that. If anybody has any clever suggestions, > > I'd > > > love to hear 'em... > > > > > > --T > > > _______________________________________________ > > > Flashcoders mailing list > > > [email protected] > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > > > > > > > > -- > > > > Cheers, > > Nate > > ---------------------------------------- > > http://blog.natebeck.net > > _______________________________________________ > > Flashcoders mailing list > > [email protected] > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > > > -- > --Joel Stransky > stranskydesign.com > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Cheers, Nate ---------------------------------------- http://blog.natebeck.net _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

