A big issue here is that you need a format that can be parsed at runtime.
 Which I'm quickly finding out is not all that easy to do with the new Adobe
Format... FXG. :(
I'm writing a tile based game right now, and I want to store my tile library
in a runtime-loadable format, like FXG or degrafa... It's not working so
well. :/



On Mon, Jan 12, 2009 at 4:38 PM, Joel Stransky <[email protected]>wrote:

> something I've always wanted to try is write a script for Illustrator that
> would output all of the path info including bezier handles to a text file
> for use in flash.
>
> Maybe there's something in the api that will help.
>
> http://partners.adobe.com/public/developer/en/illustrator/sdk/AIJavaScriptReference.pdf
>
> On Mon, Jan 12, 2009 at 7:04 PM, Nate Beck <[email protected]> wrote:
>
> > How are you storing the vector art?
> > You need a way to parse out the data so that you can choose which lines
> to
> > draw. Degrafa is an excellent way to go. http://www.degrafa.org/
> >
> > I don't know Degrafa well enough to tell you if there is something
> already
> > in there that will make what you're trying to accomplish easier.
> >
> > Also, something that comes to my mind to watch out for... would be to
> move
> > the graphics "drawing head" to the correct place before drawing the next
> > curve.  Think if it like an Etch-a-sketch, you need to pick up the head
> and
> > move it somewhere else before you continue to draw, or else it's going to
> > continue drawing from where you left off.
> > HTH,
> > Nate
> >
> >
> >
> > On Mon, Jan 12, 2009 at 3:53 PM, Todd Kerpelman <[email protected]> wrote:
> >
> > > Hey, Flash Coders! Wondering if you can help me out with a little
> problem
> > > I'm working on...
> > >
> > > - I have a complicated piece of vector art in my Flash file.
> > >
> > > - I'm basically trying to find a way to "partially" draw it. That is,
> out
> > > of
> > > the 2000 curves that are in my piece of art, I'd like to randomly draw
> > 50%
> > > of them, and then people can guess what the original piece of art was.
> > >
> > > - Speed and elegant coding aren't a primary concern here. It's just a
> > > prototype.
> > >
> > > Any ideas of how to do this?
> > >
> > > I was hoping I could find some sort of function that would let me
> iterate
> > > through each curve in my original piece of art, and then I could
> randomly
> > > decide whether or not to draw each curve into a new graphic, but I
> can't
> > > seem to find anything like that. If anybody has any clever suggestions,
> > I'd
> > > love to hear 'em...
> > >
> > > --T
> > > _______________________________________________
> > > Flashcoders mailing list
> > > [email protected]
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
> >
> >
> >
> > --
> >
> > Cheers,
> > Nate
> > ----------------------------------------
> > http://blog.natebeck.net
> > _______________________________________________
> > Flashcoders mailing list
> > [email protected]
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
>
>
>
> --
> --Joel Stransky
> stranskydesign.com
> _______________________________________________
> Flashcoders mailing list
> [email protected]
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>



-- 

Cheers,
Nate
----------------------------------------
http://blog.natebeck.net
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