Sweet - he updated Darron Schall's class for AS3 - nice. 

Jason Merrill
Bank of America     Instructional Technology & Media   ·   GCIB & Staff Support 
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-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Matt Muller
Sent: Tuesday, January 13, 2009 4:23 PM
To: Flash Coders List
Subject: Re: [Flashcoders] change the origin of rotation for a movieclip?

http://www.oscartrelles.com/archives/dynamic_movieclip_registration_with_as3//
change reg point

and a new super fast free tween engine

http://www.lostinactionscript.com/blog/index.php/2009/01/05/tweensy-goes-public/

cheers,

MaTT



On Tue, Jan 13, 2009 at 6:02 PM, Anthony Pace <[email protected]>wrote:

> Telling someone to purchase a membership is not a real answer.  His second
> post was.
>
>
> Hans Wichman wrote:
>
>> What I don't understand is that someone takes the time to write an
>> elaborate
>> answer and you have the nerve to reply with "how about a real answer",
>> some
>> attitude dude. Although noone seems to take offense, it's a one way trip
>> to
>> my ignore list.
>>
>>
>> On Mon, Jan 12, 2009 at 9:24 PM, Anthony Pace <[email protected]
>> >wrote:
>>
>>
>>
>>> How about a real answer?
>>>
>>>
>>> Jack Doyle wrote:
>>>
>>>
>>>
>>>> There's a new plugin for TweenLite/Max that'll cause transformation
>>>> (rotation/scale) tweens to occur around any point, so it'll be as easy
>>>> as:
>>>>
>>>> TweenLite.to(mc, 2, {transformAroundPoint:{point:new Point(100, 100),
>>>> rotation:85}});
>>>>
>>>> Or if you want to use the center of the object as its origin, you could
>>>> simply do:
>>>>
>>>> TweenLite.to(mc, 2, {transformAroundCenter:{rotation:80}});
>>>>
>>>> It works for the scale too, like:
>>>>
>>>> TweenLite.to(mc, 2, {transformAroundCenter:{scaleX:1.5, scaleY:2,
>>>> rotation:-70}});
>>>>
>>>> NOTE: The plugin is a membership benefit of Club GreenSock.
>>>>
>>>> You can see an interactive demo at
>>>> http://blog.greensock.com/sneak-peek/
>>>> (scroll all the way down in the list of plugins - they're at the bottom
>>>> -
>>>> click "example"). For those of you who are wondering "what's this
>>>> 'plugin'
>>>> talk with TweenLite - I didn't know there were any plugins!", it's a new
>>>> feature that's part of a big update I'm rolling out soon. It adds lots
>>>> of
>>>> flexibility. Read more at the site.
>>>>
>>>> Jack
>>>>
>>>> PS There's also TransformMatrixProxy which has been around for a while
>>>> and
>>>> it'll do something similar and also let you skew things.
>>>> http://blog.greensock.com/transformmatrixproxy/ It's not quite as
>>>> convenient
>>>> as a plugin for TweenLite/Max, though.
>>>>
>>>>
>>>> -----Original Message-----
>>>> From: Anthony Pace [mailto:[email protected]] Sent: Saturday,
>>>> January 10, 2009 6:12 PM
>>>> To: Flash Coders List
>>>> Subject: [Flashcoders] change the origin of rotation for a movieclip?
>>>>
>>>> How do you change the origin of rotation dynamically? can it be done?
>>>>  or
>>>> will it always be 0,0
>>>>
>>>> I was hoping that with the new features of as3 that this I would be able
>>>> to indicate where I wanted the origin; yet, I am starting to think that
>>>> I
>>>> was hoping for too much.
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> _______________________________________________
>>>> Flashcoders mailing list
>>>> [email protected]
>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>>
>>>>
>>>>
>>>>
>>>>
>>> _______________________________________________
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>>>
>>>
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>
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