Hi,

   I have no problem with this when publishing a projector from CS3:

   this.stage.displayState = StageDisplayState.FULL_SCREEN;

The projector I created is just a shell that loads in another SWF containing the App.

But I did run into problems with trying to make a non-projector SWF go full screen without using fscommand - (we were running flash player from the command line in Linux because we are compiling the SWF on Windows and it is virtually impossible to create a projector when you are running the system without a desktop manager.)

I think keeping fingers crossed that fscommand does not get deprecated would be a good thing because there are cases where this would cause serious problems :)

   Glen


jonathan howe wrote:
Hello,

According to docs "Full-screen mode is always permitted in the stand-alone
player or in a projector file."

Yet I get a "SecurityError: Error #2152" when I call stage.displayState =
StageDisplayState.FULL_SCREEN; from a projector. But I don't get it when I
use the old fscommand method of going fullscreen.

For projectors, shouldn't the mouseevent-click security requirement be
waived in order to automatically go fullscreen? Why would it work with
fscommand but not the official way, displayState? Anyone do this regularly
who has a hint? Should I just be glad fscommand works?

-jonathan



--

Glen Pike
01326 218440
www.glenpike.co.uk <http://www.glenpike.co.uk>

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