Hi,

I don't think that updating the FP updates the IDE one normally - I have never worked out how to do this, even with Kewbee's Plugin Switcher.

Not wishing to sound too cynical, but if everyone upgrades their FP so easily, then content creators will have to keep up and they are the one's who have to shell out for the Adobe products, so maybe that's the reason behind this -or maybe it's the rush to keep the IDE on a high calorie diet of new features rather than concentrating on keeping it trim and mean by fixing the important things that it might be nice to get fixed. I guess I am just bitter because I have not had a chance to play with CS4 yet :(

   Glen

jonathan howe wrote:
Well, it doesn't disprove my theory - that is the packaged version prior to
the security patch. The version of projectors that my IDE now creates is
9.0.151.0

So, the mystery remains.
Anyone with the unpatched version: Test your fullscreen projectors in Vista.
Anyone with the patched version: Test your fullscreen (if it's called
outside a button event and is invoked by stage.displayState) to make sure it
actually works

Mystery #2: why doesn't the Adobe Updater apply the patches to the
"Players/" directory if this is such an important security fix?

-jonathan

(Glen, I think I beat your test score by 0.0.106. Booyah.)



On Mon, Feb 16, 2009 at 2:06 PM, Glen Pike <[email protected]>wrote:

My IDE published to 9.0.45.0 for that projector.

HTH

Glen


jonathan howe wrote:

Glen, thanks for the response.

As an interesting (?) complication to this matter, I recently installed
the
new versions of the players to CS3 Professional IDE:


http://kb.adobe.com/selfservice/viewContent.do?externalId=b62ce659&sliceId=2

Before I updated, the stage.displayState = StageDisplayState.FULL_SCREEN;
command worked but full screen was completely black on Vista.

After I updated, fullscreen wasn't black but the fullscreen didn't work
anymore. Did adobe sneak in more stringent security? If so, why does my
fscommand work?
Glen, would you mind telling me what player version shows up when you
export
a projector from your IDE?

-jonathan

On Sun, Feb 15, 2009 at 6:43 PM, Glen Pike <[email protected]
wrote:

Hi,

 I have no problem with this when publishing a projector from CS3:

 this.stage.displayState = StageDisplayState.FULL_SCREEN;

 The projector I created is just a shell that loads in another SWF
containing the App.

 But I did run into problems with trying to make a non-projector SWF go
full screen without using fscommand - (we were running flash player from
the
command line in Linux because we are compiling the SWF on Windows and it
is
virtually impossible to create a projector when you are running the
system
without a desktop manager.)

 I think keeping fingers crossed that fscommand does not get deprecated
would be a good thing because there are cases where this would cause
serious
problems :)

 Glen



jonathan howe wrote:



Hello,

According to docs "Full-screen mode is always permitted in the
stand-alone
player or in a projector file."

Yet I get a "SecurityError: Error #2152" when I call stage.displayState
=
StageDisplayState.FULL_SCREEN; from a projector. But I don't get it when
I
use the old fscommand method of going fullscreen.

For projectors, shouldn't the mouseevent-click security requirement be
waived in order to automatically go fullscreen? Why would it work with
fscommand but not the official way, displayState? Anyone do this
regularly
who has a hint? Should I just be glad fscommand works?

-jonathan






--

Glen Pike
01326 218440
www.glenpike.co.uk <http://www.glenpike.co.uk>

_______________________________________________
Flashcoders mailing list
[email protected]
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders






--

Glen Pike
01326 218440
www.glenpike.co.uk <http://www.glenpike.co.uk>

_______________________________________________
Flashcoders mailing list
[email protected]
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders





--

Glen Pike
01326 218440
www.glenpike.co.uk <http://www.glenpike.co.uk>

_______________________________________________
Flashcoders mailing list
[email protected]
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Reply via email to