John Giotta wrote:
I want to render the UI based on availability of features. One of them
is a full screen Button/Sprite that I want to not appear if
allowFullScreen is false.
Does anyone know of a way to check for full screen availability? I've
been scouring the interwebs for an answer, but no luck so far. Is it
just not possible?
- John G
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I think there is a property on the Stage instance to get the state -
compare to StageDisplayState constant values??
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