I have a preloadAsset class that might work for this. It works with a
progress bar and percent text. Let me see if I can find it.
Sent from losPhone
On Apr 8, 2009, at 1:30 AM, "Paul Steven" <paul_ste...@btinternet.com>
wrote:
Related to my previous post, I now need to drag about 300 audio
files from
the library into a movie clip.
Essentially this is to ensure they are preloaded in my game. The
method I
use is to create a movie clip that has all the audio files on separate
layers. This movie clip is then nested inside another movie clip and
placed
on the second keyframe with a stop action on the first.
I am wondering if there is a magic way to drag say 300 audio files
from the
library and for flash (Flash CS3) to automatically create 300
layers, one
layer for each audio file?
Thanks in advance
Paul
_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders