Try this:
function f_rollon(evt:MouseEvent)
{
        evt.currentTarget.BG_Clickon.alpha = .1;
 }

Jer


On Sun, Apr 26, 2009 at 4:10 AM, Carl Welch <[email protected]>wrote:

>  function f_rollon(evt:MouseEvent){
>                //======== Back in AS2, I would have used "this" instead of
> "myFolder" but that doesn't work either ========//
>                        myFolder.BG_Clickon.alpha = .1;
>
>                }
>
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