Yes I could not get correct rusult with masked video using neither
your code nor my code.

2009/4/28 Hans Wichman <[email protected]>:
> Hi,
>
> no don't think so, there is an example in there of a masked clip, and a
> sample of video.
> I'm assuming you've tried my code with masked video and it didn't work, or
> are you asking me to try that for you? I wasn't quite sure;). Because I see
> no reason why it wouldn't work :)
>
> regards,
> JC
>
> On Tue, Apr 28, 2009 at 11:55 AM, natalia Vikhtinskaya <
> [email protected]> wrote:
>
>> Yes, I saw these excellent examples and learned a lot. But it does not
>> help with this situation. Do you have example where you have masked
>> video?
>>
>> 2009/4/28 Hans Wichman <[email protected]>:
>>  > "that takes masking into account, it takes masks into account" - some
>> days
>> > I'm like a broken record lol
>> >
>> >
>> >
>> >
>> > On Tue, Apr 28, 2009 at 11:28 AM, Hans Wichman <
>> > [email protected]> wrote:
>> >
>> >> Hi Natalia,
>> >>
>> >> I recently wrote a reflection class that takes masking into account, it
>> >> takes masks into account, hope it helps:
>> >> http://objectpainters.com/blog/2008/11/23/visual-reflections-in-as2/
>> >>
>> >> Gots lots of samples in the zip including video.
>> >>
>> >> greetz
>> >> JC
>> >>
>> >>   On Tue, Apr 28, 2009 at 10:26 AM, natalia Vikhtinskaya <
>> >> [email protected]> wrote:
>> >>
>> >>> Hi to all
>> >>>
>> >>> I use reflection effect for video. But I want to draw not horizontal
>> >>> line between video and reflection Mc. So I mask my video with shape:
>> >>>
>> >>> var distance:Number=20;
>> >>> function drawShapeMask(mc:MovieClip, startX:Number, startY:Number,
>> >>> w:Number, h:Number) {
>> >>>       mc.beginFill(0xFF0000);
>> >>>       mc.moveTo(startX, startY);
>> >>>       mc.lineTo(startX + w, startY);
>> >>>       mc.lineTo(startX + w, startY + h);
>> >>>       mc.lineTo(startX, startY + h-distance);
>> >>>       mc.lineTo(startX, startY);
>> >>>       mc.endFill();
>> >>> }
>> >>> Now bottom line of video has an angle.
>> >>>
>> >>> Reflection code works correctly without masked video. With masked
>> >>> video it shows only half of video without gradient mask.
>> >>> This is how that looks http://www.natavi.co.uk/test/reflect.jpg
>> >>> .
>> >>> What  is wrong? Maybe I can create the same angle position between
>> >>> video and reflection without using mask?
>> >>>
>> >>>
>> >>> var reflectionDropoff:Number=1.1;
>> >>> var reflectionAlpha:Number=50;
>> >>>
>> >>>
>> >>> reflectIt=function(){
>> >>>       var bounds = new Object();
>> >>>       bounds.width = myVideo_mc._width;
>> >>>       bounds.height = myVideo_mc._height;
>> >>>       matrixHeight = bounds.height/reflectionDropoff;
>> >>>       var myBitmapData = new flash.display.BitmapData(bounds.width,
>> >>> bounds.height, true, 0xFFFFFF);
>> >>>       myBitmapData.draw(myVideo_mc);
>> >>>       var reflect=this.createEmptyMovieClip("reflect", 10);
>> >>>       reflect.attachBitmap(myBitmapData, 1);
>> >>>       reflect._yscale = -100;
>> >>>       reflect._x =myVideo_mc._x;
>> >>>       reflect._y =myVideo_mc._y+(bounds.height*2)-distance;
>> >>>       reflect._alpha = reflectionAlpha;
>> >>>       var gra=this.createEmptyMovieClip("gra", 15);
>> >>>       var fillType = "linear";
>> >>>       var colors = [0xFFFFFF, 0xFFFFFF];
>> >>>       var alphas = [80, 0];
>> >>>       var ratios = [0, 255];
>> >>>       var matrix = {matrixType:"box", x:0, y:0, w:bounds.width,
>> >>> h:matrixHeight, r:(90/180)*Math.PI};
>> >>>       var spreadMethod:String = "pad";
>> >>>       gra.beginGradientFill(fillType, colors, alphas, ratios, matrix,
>> >>> spreadMethod);
>> >>>       gra.moveTo(0, 0);
>> >>>       gra.lineTo(bounds.width, distance);
>> >>>       gra.lineTo(bounds.width, bounds.height);
>> >>>       gra.lineTo(0, bounds.height);
>> >>>       gra.lineTo(0, 0);
>> >>>       gra.endFill();
>> >>>       gra._y = reflect._y - reflect._height;
>> >>>       gra._x = reflect._x;
>> >>>       reflect.cacheAsBitmap = true;
>> >>>       gra.cacheAsBitmap = true;
>> >>>       reflect.setMask(gra);
>> >>>       this.onEnterFrame = function ()
>> >>>       {
>> >>>       myBitmapData.draw(myVideo_mc);
>> >>>       };
>> >>>
>> >>>       }
>> >>>
>> >>> Thanks for any help!
>> >>> _______________________________________________
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>> >>>
>> >>
>> >>
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