Hi, there is probably a better way, but one solution is to do: x* state1Matrix + (x-1)*state2Matrix and tween x over 0..1
greetz JC On Fri, May 1, 2009 at 4:31 PM, Mendelsohn, Michael < michael.mendels...@fmglobal.com> wrote: > Hi list... > > I'm trying to think of the best way to tween a sprite that's been > transformed, with all 6 props of its matrix property having been altered. I > use TweenLite a lot...should I write 6 lines of code, one for each matrix > property? > > Any suggestions for the most optimal way to tween a matrix transform? > > Thanks, > - Michael M. > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders