Hi,

there is probably a better way, but one solution is to do: x* state1Matrix +
(x-1)*state2Matrix and tween x over 0..1

greetz
JC

On Fri, May 1, 2009 at 4:31 PM, Mendelsohn, Michael <
michael.mendels...@fmglobal.com> wrote:

> Hi list...
>
> I'm trying to think of the best way to tween a sprite that's been
> transformed, with all 6 props of its matrix property having been altered.  I
> use TweenLite a lot...should I write 6 lines of code, one for each matrix
> property?
>
> Any suggestions for the most optimal way to tween a matrix transform?
>
> Thanks,
> - Michael M.
>
> _______________________________________________
> Flashcoders mailing list
> Flashcoders@chattyfig.figleaf.com
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Reply via email to