Primary because it's hard to track cumulative scale changes from the
containers up the tree.
It seems I have to workaround this problem and write my own bitmap-caching
based on BitmapData. Thanks!

On Tue, Jun 9, 2009 at 6:15 PM, Ruy Adorno <[email protected]> wrote:

> Why don't you create a BitmapData from the original background and apply
> the light on this new bitmapdata which even yourself said it's faster. Then,
> everytime the stage is resized you can just create another BitmapData from
> the original background.
> This is not really a solution, but seems a nice and fast workaround.
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