Something to try out: Wrap background_mc in another movieclip, let's call it wrapper_mc (or whatever you feel like). Now, set cacheAsBitmap to true in background_mc (the inner mc), but not in wrapper_mc, and appy the transformation to wrapper_mc (the outter mc).
Sounds like it should work, though I haven't tried it. Cheers Juan Pablo Califano 2009/6/18 Pavel Repkin <[email protected]> > Primary because it's hard to track cumulative scale changes from the > containers up the tree. > It seems I have to workaround this problem and write my own bitmap-caching > based on BitmapData. Thanks! > > On Tue, Jun 9, 2009 at 6:15 PM, Ruy Adorno <[email protected]> wrote: > > > Why don't you create a BitmapData from the original background and apply > > the light on this new bitmapdata which even yourself said it's faster. > Then, > > everytime the stage is resized you can just create another BitmapData > from > > the original background. > > This is not really a solution, but seems a nice and fast workaround. > > _______________________________________________ > > Flashcoders mailing list > > [email protected] > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

