Karl Thanks for your suggestions, they make good sense and don't throw any syntax errors.
However they both cause nothing to appear in mainText. If I trace newCuePoint (in your example) or cueArray[i] I get the full array of cuepoints, so the value is being passed along but isn't making it to mainText.htmlText Looking at the relevant livedocs page I see that asfunction requires string parameters. Could this be the problem? http://livedocs.adobe.com/flash/8/main/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Parts&file=00001719.html Any other suggestions? Paul On Wed, Aug 5, 2009 at 1:44 PM, Karl DeSaulniers<k...@designdrumm.com> wrote: > You could try.. > > mainText.htmlText += '<a href="asfunction:clickMe,'+ > cueArray[i]+'">'+cueArray[i]+'</a>'; > > Haven't tested. > Or assign cueArray[i] to a var and insert that. > > var newCuePoint = cueArray[i]; > replace in above code, but call this line before it executes. > > Lmk, > > Karl > > Sent from losPhone > > On Aug 5, 2009, at 7:04 AM, Paul Jinks <p...@pauljinks.co.uk> wrote: > >> Thanks for the help so far. The asfunction code does indeed enable the >> video player to go to a cue point. Thus >> >> function clickMe(){ >> caption_flvp.seekToNavCuePoint(navpoint); >> } >> >> and >> >> mainText.htmlText += "<a href=\"asfunction:clickMe, >> navpoint\">navpoint</a>"; >> >> produces linktext navpoint which when clicked takes the video player >> back to cuepoint navpoint. Hurrah! So, I guess the tricky bit is done, >> but.... >> >> I need to be able to pass variables through this code and that's where >> I hit a problem. The way I have the player rigged up is that as cue >> points come along they're added to an array, the last which is output >> to the list provided it's not already present (this so that re-viewing >> the video doesn't produce a whole lot of duplicate list items). >> >> So, in the original code I have: >> mainText.htmlText = ""; >> for (var i = 0; i<len2; i++) { >> mainText.htmlText += cueArray[i];} >> >> My problem is that when I put cueArray[i] into the asfunction code: >> mainText.htmlText += "<a href=\"asfunction:clickMe, >> cueArray[i]\">cueArray[i]</a>"; >> >> It outputs cueArray[i] as string since it falls between the double >> quote marks, any attempt to change the quote marks throws an error and >> breaks the player. I'm hoping this is only a problem because my >> knowledge of coding is pretty basic; any suggestions on fixing this? >> >> Many thanks in advance >> >> Paul >> >> On Wed, Aug 5, 2009 at 10:50 AM, Paul Jinks<p...@pauljinks.co.uk> wrote: >>> >>> Thanks guys >>> >>> Will look into this and get back. I'm using as2 where I think >>> asfunction does the job now performed by TextEvent.LINK, but I need to >>> check this out. >>> >>> Paul >>> >>> On Tue, Aug 4, 2009 at 6:53 PM, Merrill, >>> Jason<jason.merr...@bankofamerica.com> wrote: >>>> >>>> FYI - that's only good if you want the link to go to a URL - if you want >>>> it to trigger some actionscript to do something else (like the OP >>>> mentioned to go to a point in the video), you have to use TextEvent.LINK >>>> AFAIK. >>>> >>>> >>>> Jason Merrill >>>> >>>> Bank of America Global Learning >>>> Shared Services Solutions Development >>>> >>>> Monthly meetings on the Adobe Flash platform for rich media experiences >>>> - join the Bank of America Flash Platform Community >>>> >>>> >>>> >>>> >>>> >>>> -----Original Message----- >>>> From: flashcoders-boun...@chattyfig.figleaf.com >>>> [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Karl >>>> DeSaulniers >>>> Sent: Tuesday, August 04, 2009 12:06 PM >>>> To: Flash Coders List >>>> Subject: Re: [Flashcoders] Seek cue points from texthtml list. >>>> >>>> texthtml = '<a href="www.yourlink.com"><li>'+string+'</li></a>'; >>>> >>>> Or >>>> >>>> texthtml = '<a href="'+urlstring+'"><li>'+string+'</li></a>'; >>>> >>>> Have not tested, but I think these should work. >>>> Hth >>>> >>>> Karl >>>> >>>> Sent from losPhone >>>> >>>> On Aug 4, 2009, at 10:13 AM, Paul Jinks <p...@pauljinks.co.uk> wrote: >>>> >>>>> Hi >>>>> >>>>> I have a video player which takes event cue points in the flv and >>>>> outputs them as a rolling list of bullet points (kind of a summary of >>>>> what's being said). I do this by listening for the cue point name and >>>>> putting it within html list tags which are then displayed in a text >>>>> field. >>>>> >>>>> texthtml = ("<li>")+string+("</li>"); >>>>> >>>>> I've been asked to make the list items clickable so that they take the >>>>> viewer to their cue point. >>>>> >>>>> Is this possible, and if so how? >>>>> >>>>> Many thanks in advance >>>>> >>>>> Paul >>>>> _______________________________________________ >>>>> Flashcoders mailing list >>>>> Flashcoders@chattyfig.figleaf.com >>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>>> >>>> _______________________________________________ >>>> Flashcoders mailing list >>>> Flashcoders@chattyfig.figleaf.com >>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>>> _______________________________________________ >>>> Flashcoders mailing list >>>> Flashcoders@chattyfig.figleaf.com >>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>>> >>> >> >> _______________________________________________ >> Flashcoders mailing list >> Flashcoders@chattyfig.figleaf.com >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders