Grant has now merged forces with Jack Doyle, author of TweenLite, TweenMax and TweenGroup. The syntax is almost identical and I think you'll have an easier time achieving the effect you want. A tweens "pulse" can be updated via a setInterval, use of a Timer object, based on the milliseconds a flash movie has been running (getTime) or Enter_Frame events. Enter_Frame has proven to be the most reliable but due to differences in computer speed and network conditions none of them are bullet proof. TweenLite, I believe uses a combination of enter_frame and a Timer where the pulse is updated via enter_frame and the Timer object is then used to determine exactly which "frame" of the tween is to be rendered. This means if for some reason the flash movie lags, you may see a jump in animation in order to complete in the time you've allotted. You do not have to specify this when using TweenLite but keep in mind your movies framerate, the distance of the tween and the amount of time you are allowing for the tween to finish all factor in to the smoothness of playback.
On Fri, Sep 11, 2009 at 10:48 AM, Isaac Alves <[email protected]> wrote: > Hello! > > I would like to create a time based and very smooth animation with > GTween (or another one). > But I´m used to GTween , though. > > here is my code: > > var plantaTween = new GTween(planta, 1.5, {y: 414}, {delay: 0.8, > reversed: true, reflect: true, repeat: 999, ease:Quartic.easeInOut}); > > I´ve read the following examples in Gtween´s documentation and > somewhere else but i can-t quite understand it ...... > > GTween.timingMode = GTween.TIME; > > at http://www.gskinner.com/blog/archives/2008/08/gtween_a_new_tw.html > > should I use: > plantaTween.timingMode = GTween.TIME; > or: > GTween.timingMode = GTween.TIME; ? > > What does the latter exactly means? it doesn´t do nothing. maybe cause > the default timeInterval property is 25ms. how do i set it ? > > the first one throws a reference error Error #1056: > > and i-ve seen this also at the documentation > http://www.gskinner.com/libraries/gtween/docs/ > > Implementation > public static function get timeInterval():uint > public function set timeInterval(value:uint):void > > Implementation > public static function get timingMode():String > public function set timingMode(value:String):void > > but cannot figure out how to implement it... > > help ! thanks ! > > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- --Joel Stransky stranskydesign.com _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

