Totally forget in AS2, but maybe research getDefinitionByName() - it can
retrieve a class based on a classname string -  and maybe there are some
comments about AS2 vs. AS3

-jonathan



On Tue, Sep 22, 2009 at 2:54 AM, Hans Wichman <
[email protected]> wrote:

> Hi,
>
> I don't remember the exact details, but if I remember correctly there are 2
> ways:
> 1.
> let the child attach the clip at the root, copy its bitmap data and use
> that
> to create a clip in its own root, but this will result in static bitmaps
> only
>
> 2.
> -declare an empty clip with linkage id in the root and export it for
> runtime
> sharing
> -in the child import the clip from the parent for runtime sharing
> It was one of those hacks, but it's been a long time, so I'm not sure I got
> the steps all right, I might have those files somewhere.
>
> Hope that helps!
> Hans
> On Tue, Sep 22, 2009 at 5:50 AM, Andrew Sinning <[email protected]
> >wrote:
>
> > How would one instantiate a symbol instance linked to the parent movie's
> > library?
> >
> > E.g., there's an asset in top most movie's library called "Asset".  The
> > presentation engine is a separate swf that gets loaded into the top most
> > movie.  From within this movie, using AS2, I need to create an instance
> of
> > Asset.
> >
> > The child swf uses _lockRoot.
> >
> > Thanks!
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-- 
-jonathan howe
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