Hi List, I've set up a test in AS2 with a 2 channel localconnection, swf A sends a msg to swf B, and B sends back an acknowledge signal. If I set the movies framerate to 1 fps, this takes about 50ms for a simple msg to get an ack signal, if I set the framerate to 30 it takes about 5ms. Erm... my naive conclusion would be that the localconnection's execution speed is connected to the framerate of the running movies, can anyone confirm that?
I'm writing code that runs within a legacy shell that uses setVariable on the swf which is no longer supported so now I'm trying to work around that issue using an as2 swf within an as3 swf which passes on the signals using localconnection :-S.... regards, JC _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

