If you haven't seen this already:
http://code.google.com/p/fueljsfl/
There is a set of interesting JSFL scripts for various purposes. Also
manipulation of bitmap items. But I cannot bet there is the exact case.
g


Wednesday, December 09, 2009 (12:48:52 AM) napisano:

> Thanks guys.
> I found a partial solution, which is changing all bitmap names with JSFL and
> then clicking 600 times to assign a class name which by default is the
> symbol name. Easier than setting the name by hand for each symbol, but still
> a bit dumb.


> 2009/12/2 Cedric Muller <[email protected]>

>> but it isn't a MovieClip, is it ?
>> A MovieClip can contain a (or multiple) Bitmaps, but a Bitmap cannot
>> contain a MovieClip, so are these really the same ?
>> and if you take lots of them: lots of Bitmaps are better than lots of
>> MovieClips.
>> ... or you can convert a MovieClip to Bitmap, but the opposite would be
>> quite hard.
>>
>> But I may be caught in a landslide, and I don't know where I'll end .... I
>> answer without knowing what the inital question was. Pun me!
>>
>>
>>  Craig Bowman wrote:
>>>
>>>> It's NOT a bug. A bitmap can't be assigned the attributes you want
>>>> directly
>>>> and never has. It must be wrapped inside a symbol, like a MovieClip.
>>>>
>>>
>>> Not true, there is a fully working Bitmap symbol type just for this.
>>>
>>


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