If you haven't seen this already: http://code.google.com/p/fueljsfl/ There is a set of interesting JSFL scripts for various purposes. Also manipulation of bitmap items. But I cannot bet there is the exact case. g
Wednesday, December 09, 2009 (12:48:52 AM) napisano: > Thanks guys. > I found a partial solution, which is changing all bitmap names with JSFL and > then clicking 600 times to assign a class name which by default is the > symbol name. Easier than setting the name by hand for each symbol, but still > a bit dumb. > 2009/12/2 Cedric Muller <[email protected]> >> but it isn't a MovieClip, is it ? >> A MovieClip can contain a (or multiple) Bitmaps, but a Bitmap cannot >> contain a MovieClip, so are these really the same ? >> and if you take lots of them: lots of Bitmaps are better than lots of >> MovieClips. >> ... or you can convert a MovieClip to Bitmap, but the opposite would be >> quite hard. >> >> But I may be caught in a landslide, and I don't know where I'll end .... I >> answer without knowing what the inital question was. Pun me! >> >> >> Craig Bowman wrote: >>> >>>> It's NOT a bug. A bitmap can't be assigned the attributes you want >>>> directly >>>> and never has. It must be wrapped inside a symbol, like a MovieClip. >>>> >>> >>> Not true, there is a fully working Bitmap symbol type just for this. >>> >> _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

