Thanks, it looks nice. I'm really happy I finally got into jsfl, I just keep finding that js is not exactly actionscript :-) best k
2009/12/9 Greg Ligierko <[email protected]> > If you haven't seen this already: > http://code.google.com/p/fueljsfl/ > There is a set of interesting JSFL scripts for various purposes. Also > manipulation of bitmap items. But I cannot bet there is the exact case. > g > > > Wednesday, December 09, 2009 (12:48:52 AM) napisano: > > > Thanks guys. > > I found a partial solution, which is changing all bitmap names with JSFL > and > > then clicking 600 times to assign a class name which by default is the > > symbol name. Easier than setting the name by hand for each symbol, but > still > > a bit dumb. > > > > 2009/12/2 Cedric Muller <[email protected]> > > >> but it isn't a MovieClip, is it ? > >> A MovieClip can contain a (or multiple) Bitmaps, but a Bitmap cannot > >> contain a MovieClip, so are these really the same ? > >> and if you take lots of them: lots of Bitmaps are better than lots of > >> MovieClips. > >> ... or you can convert a MovieClip to Bitmap, but the opposite would be > >> quite hard. > >> > >> But I may be caught in a landslide, and I don't know where I'll end .... > I > >> answer without knowing what the inital question was. Pun me! > >> > >> > >> Craig Bowman wrote: > >>> > >>>> It's NOT a bug. A bitmap can't be assigned the attributes you want > >>>> directly > >>>> and never has. It must be wrapped inside a symbol, like a MovieClip. > >>>> > >>> > >>> Not true, there is a fully working Bitmap symbol type just for this. > >>> > >> > > > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

