Thanks, it looks nice.
I'm really happy I finally got into jsfl, I just keep finding that js is not
exactly actionscript :-)
best
k


2009/12/9 Greg Ligierko <[email protected]>

> If you haven't seen this already:
> http://code.google.com/p/fueljsfl/
> There is a set of interesting JSFL scripts for various purposes. Also
> manipulation of bitmap items. But I cannot bet there is the exact case.
> g
>
>
> Wednesday, December 09, 2009 (12:48:52 AM) napisano:
>
> > Thanks guys.
> > I found a partial solution, which is changing all bitmap names with JSFL
> and
> > then clicking 600 times to assign a class name which by default is the
> > symbol name. Easier than setting the name by hand for each symbol, but
> still
> > a bit dumb.
>
>
> > 2009/12/2 Cedric Muller <[email protected]>
>
> >> but it isn't a MovieClip, is it ?
> >> A MovieClip can contain a (or multiple) Bitmaps, but a Bitmap cannot
> >> contain a MovieClip, so are these really the same ?
> >> and if you take lots of them: lots of Bitmaps are better than lots of
> >> MovieClips.
> >> ... or you can convert a MovieClip to Bitmap, but the opposite would be
> >> quite hard.
> >>
> >> But I may be caught in a landslide, and I don't know where I'll end ....
> I
> >> answer without knowing what the inital question was. Pun me!
> >>
> >>
> >>  Craig Bowman wrote:
> >>>
> >>>> It's NOT a bug. A bitmap can't be assigned the attributes you want
> >>>> directly
> >>>> and never has. It must be wrapped inside a symbol, like a MovieClip.
> >>>>
> >>>
> >>> Not true, there is a fully working Bitmap symbol type just for this.
> >>>
> >>
>
>
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