Hi all, I have some sort of game that requires to load some bitmaps before it starts. I do this by using the Loader class, and shifting from an array of image Links on each time the Event.COMPLETE fires so that the images load one by one. The project is a FLA file (CS4) using document class and some other classes.
I did most of this project on my Mac Book today, and every time I test the application I had to wait for all the images to load (which takes almost 2 minutes and it was so annoying). By coincidence I moved the project to a PC (windows 7) and I noticed that when I test the swf movie from Flash CS4, I have to wait until my 39 bitmaps load only the first time, unless I restart Flash CS4, in all the others movie tests, the bitmaps remain "cached" and they load in a heart beat (in less than 2 secs). I would like to know what is the trick with that. Why this does not happen on Mac? How can I enable this on Mac? Thanks in advance. -- Omar M. Fouad - Adobe™ Flash© Platform Developer http://omarfouad.net Cell: (+20) 234.66.33 This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you. _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders