Hi all,

I have some sort of game that requires to load some bitmaps before it
starts. I do this by using the Loader class, and shifting from an array of
image Links on each time the Event.COMPLETE fires so that the images load
one by one. The project is a FLA file (CS4) using document class and some
other classes.

I did most of this project on my Mac Book today, and every time I test the
application I had to wait for all the images to load (which takes almost 2
minutes and it was so annoying).
By coincidence I moved the project to a PC (windows 7) and I noticed that
when I test the swf movie from Flash CS4, I have to wait until my 39 bitmaps
load only the first time, unless I restart Flash CS4, in all the others
movie tests, the bitmaps remain "cached" and they load in a heart beat (in
less than 2 secs). I would like to know what is the trick with that. Why
this does not happen on Mac? How can I enable this on Mac?

Thanks in advance.

-- 
Omar M. Fouad - Adobe™ Flash© Platform Developer
http://omarfouad.net
Cell: (+20) 234.66.33


This e-mail and any attachment is for authorised use by the intended
recipient(s) only. It may contain proprietary material, confidential
information and/or be subject to legal privilege. It should not be copied,
disclosed to, retained or used by, any other party. If you are not an
intended recipient then please promptly delete this e-mail and any
attachment and all copies and inform the sender. Thank you.
_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Reply via email to