Hi,

I am debugging a strange problem with nested Sprites that are linked to classes.

In my classes for my parent and child Sprites, I have ADDED_TO_STAGE handlers which setup the controls. The child Sprites are placed at Author-time in the IDE.

   For my SWF, my load order is set to "Bottom Up".

If I trace from the ADDED_TO_STAGE handlers I am seeing the parent clip's handler being called first.

Am I wrong in assuming that my ADDED_TO_STAGE handler for the child sprites should be called before the parent clip? I thought that this was something that was guaranteed in AS3, or am I getting mixed up with my Load order and adding to the stage?

   Thanks
Glen
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