Hi,
I am debugging a strange problem with nested Sprites that are linked
to classes.
In my classes for my parent and child Sprites, I have ADDED_TO_STAGE
handlers which setup the controls. The child Sprites are placed at
Author-time in the IDE.
For my SWF, my load order is set to "Bottom Up".
If I trace from the ADDED_TO_STAGE handlers I am seeing the parent
clip's handler being called first.
Am I wrong in assuming that my ADDED_TO_STAGE handler for the child
sprites should be called before the parent clip? I thought that this
was something that was guaranteed in AS3, or am I getting mixed up with
my Load order and adding to the stage?
Thanks
Glen
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