Hi,
Okay, I kind of see that Load Order is really to do with Layering
per clip and what gets loaded first, so not sure if this is a red-herring,
I do remember seeing a blog post somewhere a while back explaining
the event cycle, but this was a flex thing. I have been googling, but
not having much luck finding answers. Does anyone have any pointers to
information about the order in which things are added to stage, etc.?
BTW, using CS3 for this and also loading SWF's into a "shell"
application. It's the child SWF's causing issues.
Thanks
Glen
Glen Pike wrote:
Hi,
I am debugging a strange problem with nested Sprites that are
linked to classes.
In my classes for my parent and child Sprites, I have
ADDED_TO_STAGE handlers which setup the controls. The child Sprites
are placed at Author-time in the IDE.
For my SWF, my load order is set to "Bottom Up".
If I trace from the ADDED_TO_STAGE handlers I am seeing the parent
clip's handler being called first.
Am I wrong in assuming that my ADDED_TO_STAGE handler for the child
sprites should be called before the parent clip? I thought that this
was something that was guaranteed in AS3, or am I getting mixed up
with my Load order and adding to the stage?
Thanks
Glen
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