huh? Post some code. Everyone is guessing at the vague question at the
moment.

On Mon, Jan 25, 2010 at 7:17 PM, Paul Andrews <[email protected]> wrote:

> Zeh Fernando wrote:
>
>> 1. How much is "any other alpha"?
>>
>>
> 0.05 - it's not the AS2 alpha > 1 error.
>
>  2. What is the content of the sprite?
>>
>>
> A coloured rectangle - it's not a problem with non-embedded text.
>
>
>>
>> On Mon, Jan 25, 2010 at 6:33 PM, Eric E. Dolecki <[email protected]>
>> wrote:
>>
>>
>>
>>> You mean at 0.5 it's fully on? Or are you doing alpha = 50 expecting 50%
>>> alpha?
>>>
>>> On Mon, Jan 25, 2010 at 6:22 PM, Paul Andrews <[email protected]> wrote:
>>>
>>>
>>>
>>>> I have a bit of an oddity with a sprite alpha.
>>>>
>>>> At alpha=0.0 - invisible
>>>> At any other alpha it's full on.
>>>>
>>>> Anyone else seen this?
>>>>
>>>> Things are a bit frantic just now, so I have little time to experiment
>>>> to
>>>> see what the problem is.
>>>>
>>>> Paul
>>>>
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>>>>
>>>>
>>>
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