Paul Andrews wrote:
I have a bit of an oddity with a sprite alpha.

At alpha=0.0 - invisible
At any other alpha it's full on.
To clarify - it's full on at 0.05 !

Clearly it's not what we would expect, so I guess there's something else going on. Just wondered if anyone else had seen this behaviour.

Paul

Anyone else seen this?

Things are a bit frantic just now, so I have little time to experiment to see what the problem is.

Paul

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