Paul Andrews wrote:
I have a bit of an oddity with a sprite alpha.
At alpha=0.0 - invisible
At any other alpha it's full on.
To clarify - it's full on at 0.05 !
Clearly it's not what we would expect, so I guess there's something else
going on. Just wondered if anyone else had seen this behaviour.
Paul
Anyone else seen this?
Things are a bit frantic just now, so I have little time to experiment
to see what the problem is.
Paul
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