On Thu, Feb 25, 2010 at 8:52 AM, David Benman <[email protected]> wrote:

> Open your script in Flash and you can place debug break points to stop code
> execution at specific points. If you have no clue where the error occurs
> especially since Flash's output window errors can be vague, then if you run
> in debug mode, again ctrl-shift-enter, the debugger will stop at the first
> occurence of an error.


I did that. I don't know how to use the debugger well (you guessed that, I'm
sure). It put up a red dot with an arrow pointing at this line of code:

l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loop);

Please tell me what it's trying to say.
TIA,
V
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