On Thu, Feb 25, 2010 at 8:52 AM, David Benman <[email protected]> wrote:
> Open your script in Flash and you can place debug break points to stop code > execution at specific points. If you have no clue where the error occurs > especially since Flash's output window errors can be vague, then if you run > in debug mode, again ctrl-shift-enter, the debugger will stop at the first > occurence of an error. I did that. I don't know how to use the debugger well (you guessed that, I'm sure). It put up a red dot with an arrow pointing at this line of code: l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loop); Please tell me what it's trying to say. TIA, V _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

