Victor Subervi wrote:
On Thu, Feb 25, 2010 at 8:52 AM, David Benman<[email protected]>  wrote:

Open your script in Flash and you can place debug break points to stop code
execution at specific points. If you have no clue where the error occurs
especially since Flash's output window errors can be vague, then if you run
in debug mode, again ctrl-shift-enter, the debugger will stop at the first
occurence of an error.


I did that. I don't know how to use the debugger well (you guessed that, I'm
sure). It put up a red dot with an arrow pointing at this line of code:

That's a breakpoint. It just means that you requested that the execution should be broken there. Just click at it (or where it should be) to toggle it.
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