I currently use a few methods based on who I am working with or if I am
on my own....
0.pure timeline based animation with some simple scripting
1.Positioning by code of imported assets, after taking all x,y data from
illustrator or flash (one frame or no frames because I am using
flashdevelop or the flex IDE)
(I wanted to work with catalyst, but it is proving not to be all that
useful right now; thus, I am toying with the idea of making my own basic
tool to do something similar for simple code gen purposes. I have heard
a lot of hardcore pros talk about how they did this, so I am hoping it
will work out for me.)
2.frames on the timeline using the flash IDE to position assets; yet,
this makes doing transitions between frames more difficult.
Is there a faster way? Right now everything seems so tedious. Time I
should be coding is being spent working with the design to figure out
x,y, so everything is pixel perfect.
Any tips?
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