I don't know about AIR, but this AS3 code works for exes, standalone swfs,
and html-embedded:

stage.displayState = StageDisplayState.FULL_SCREEN

Btw, have you checked if stage is not a null? As3 requires that the object
that calls the stage is a child of the stage. If you're calling it from
anything that's not a movieclip/sprite that's already part of the stage's
display list, it will fail. 
Workarounds: place your code in the Main class or movie clips placed on the
stage in the IDE. Alternatively, use ADDDED_TO_STAGE listener on movie clips
or get the reference from a stage child.

Cheers,
Karina



> -----Original Message-----
> From: [email protected] [mailto:flashcoders-
> [email protected]] On Behalf Of John R. Sweeney Jr
> Sent: 07 April 2010 1:50
> To: Flash Coders List
> Subject: Re: [Flashcoders] Full screen with AIR 1.5
> 
> But when I publish to a AIR app it creates a swf not a exe and the
> fscommands only work in exe's, if I remember right.  I'm using AIR
> because
> I'm using the HTMLLoader to load a clients website, inside of our
> kiosk.
> 
> Thanks,
> John
> 
> 
> on 4/6/10 11:51 AM, Glen Pike at [email protected] wrote:
> 
> > Hi,
> >
> >     Not sure about this, but we have been publishing for AIR from CS3
> -
> > My app has the old fscommand("fullscreen") element in it too - which
> > seems to work fine ;)
> >
> >     Glen
> 
> 
> John R. Sweeney Jr.
> Interactive Multimedia Developer
> 
> 
> OnDemand Interactive Inc
> 945 Washington Blvd.
> Hoffman Estates, IL 60169
> Office/Fax: 847.310.5959
> Cellular: 847.651.4469
> www.ondemandinteractive.com
> 
> 
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