Sorry. I should have been more specific. What I'd like to do is create an
external file that contains a bunch of wav files. Perhaps a bunch of such
such groups of wav files. And then, at run-time, the user may select one of
those groups of wav files. And then the program should download that
particular file.
Is that sort of thing supported in Flash?
In Director, such groups of wav files (and/or other media) can be stored in
.cst files and downloaded at run-time.
ja
http://vispo.com
----- Original Message -----
From: <kennethkawam...@gmail.com>
To: "Flash Coders List" <flashcoders@chattyfig.figleaf.com>
Sent: Thursday, April 29, 2010 3:47 AM
Subject: Re: [Flashcoders] libraries of wav files?
If you are talking about sound imported into the Library in IDE, you
can assign a Class name to it and instantiate it as normal:
var snd:Sound = new LibaraySound();
snd.play();
...etc.
--
Kenneth Kawamoto
http://www.materiaprima.co.uk/
On 29 April 2010 10:35, Jim Andrews <j...@vispo.com> wrote:
i know you can load external mp3 files in flash, but is it possible to
load
a library (if that is the right term) of wav files in flash?
the app i want to make involves loops, and mp3 files are not real good
for
loops.
ja
http://vispo.com
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