I recommend TweenMax, which you can just call updateTo() to change the
end value of the tween on the fly.

If you need to use your Tween, then I'd imagine you would call
continueTo(), but then you have to determine how much time left to
complete the tween to new goal. Messy.
-- 
Kenneth Kawamoto
http://www.materiaprima.co.uk/

On 13 May 2010 09:50, Fahim Akhter <[email protected]> wrote:
> Hi,
>
> I have a tween like this :
>
>    new Tween(myObject, "x",null,nowPosition,finalPosition,time,true);
>    sometween.start();
>
> Now when the tween has not finished and is somewhere in the middle and the
> final position changes. I want this tween to be modified so instead of
> moving to its already defined postion the object goes to the final position.
> Any ideas?
>
> Fahim Akhter
> Game Developer | White Rabbit Studios |
> http://apps.facebook.com/feline-frenzy/

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