I tried continueTo which seems to work :D thanks Fahim Akhter Game Developer | White Rabbit Studios | http://apps.facebook.com/feline-frenzy/
On Thu, May 13, 2010 at 2:41 PM, [email protected] < [email protected]> wrote: > I recommend TweenMax, which you can just call updateTo() to change the > end value of the tween on the fly. > > If you need to use your Tween, then I'd imagine you would call > continueTo(), but then you have to determine how much time left to > complete the tween to new goal. Messy. > -- > Kenneth Kawamoto > http://www.materiaprima.co.uk/ > > On 13 May 2010 09:50, Fahim Akhter <[email protected]> wrote: > > Hi, > > > > I have a tween like this : > > > > new Tween(myObject, "x",null,nowPosition,finalPosition,time,true); > > sometween.start(); > > > > Now when the tween has not finished and is somewhere in the middle and > the > > final position changes. I want this tween to be modified so instead of > > moving to its already defined postion the object goes to the final > position. > > Any ideas? > > > > Fahim Akhter > > Game Developer | White Rabbit Studios | > > http://apps.facebook.com/feline-frenzy/ > > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

