I tried continueTo which seems to work :D thanks

Fahim Akhter
Game Developer | White Rabbit Studios |
http://apps.facebook.com/feline-frenzy/


On Thu, May 13, 2010 at 2:41 PM, [email protected] <
[email protected]> wrote:

> I recommend TweenMax, which you can just call updateTo() to change the
> end value of the tween on the fly.
>
> If you need to use your Tween, then I'd imagine you would call
> continueTo(), but then you have to determine how much time left to
> complete the tween to new goal. Messy.
> --
> Kenneth Kawamoto
> http://www.materiaprima.co.uk/
>
> On 13 May 2010 09:50, Fahim Akhter <[email protected]> wrote:
> > Hi,
> >
> > I have a tween like this :
> >
> >    new Tween(myObject, "x",null,nowPosition,finalPosition,time,true);
> >    sometween.start();
> >
> > Now when the tween has not finished and is somewhere in the middle and
> the
> > final position changes. I want this tween to be modified so instead of
> > moving to its already defined postion the object goes to the final
> position.
> > Any ideas?
> >
> > Fahim Akhter
> > Game Developer | White Rabbit Studios |
> > http://apps.facebook.com/feline-frenzy/
>
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