Looping in frame code, looping in ENTER_FRAME event or looping via a timer?
On Wed, May 19, 2010 at 1:16 PM, Bob Wohl <bob.w...@gmail.com> wrote: > W/O seeing what is exactly going on... maybe set the alpha to 0 till it's > been added? > > On Wed, May 19, 2010 at 9:19 AM, John Singleton > <johnsingleton...@yahoo.com>wrote: > > > Hi; > > I have this code: > > > > big_container.removeChild(container_middle); > > big_container.removeChild(container_middle2); > > container_middle = new Sprite(); > > big_container.addChild(container_middle) > > > > It loops and is called in each iteration except the first. The problem > is, > > when it runs, the image in the container momentarily disappears then > > reappears, which doesn't look good. How work around this? > > TIA, > > John > > > > > > > > > > _______________________________________________ > > Flashcoders mailing list > > Flashcoders@chattyfig.figleaf.com > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- -jonathan howe _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders