Looping in frame code, looping in ENTER_FRAME event or looping via a timer?

On Wed, May 19, 2010 at 1:16 PM, Bob Wohl <bob.w...@gmail.com> wrote:

> W/O seeing what is exactly going on... maybe set the alpha to 0 till it's
> been added?
>
> On Wed, May 19, 2010 at 9:19 AM, John Singleton
> <johnsingleton...@yahoo.com>wrote:
>
> > Hi;
> > I have this code:
> >
> >                big_container.removeChild(container_middle);
> >                big_container.removeChild(container_middle2);
> >                container_middle = new Sprite();
> >                big_container.addChild(container_middle)
> >
> > It loops and is called in each iteration except the first. The problem
> is,
> > when it runs, the image in the container momentarily disappears then
> > reappears, which doesn't look good. How work around this?
> > TIA,
> > John
> >
> >
> >
> >
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-- 
-jonathan howe
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