If you are not scaling the items, PNGs might work. However, they might bloat your swf size. Might be a trial and error thing that you would want to try and test. Not sure how bad blurs and glows/shadows are on the processor. I would probably still go the vector route.
On Sat, May 22, 2010 at 9:23 AM, Fahim Akhter <akhter.fa...@gmail.com>wrote: > Hi, > > I have say 10 items in a particular space, If I apply glows and drop > shadows > to all of them and all of these items are usually static. > Other characters do move around them too. So I'm just wondering would it be > wise to use vectors with actionscript blurs and glows. Or to have a PNG? > and > if I cannot have a PNG and have to work with vectors with > glows/blurs/shadows. Would they be too heavy on the processor? > > Fahim Akhter > Game Developer | White Rabbit Studios | > http://apps.facebook.com/feline-frenzy/ > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders